The name I Qàdæ Gûchya is derived from the Goblin language, as I Qàdæ Gûchya was founded by Acharnith, who was culturaly Rattu.
Climate
I Qàdæ Gûchya has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 13°C (55°F). I Qàdæ Gûchya receives an average of 94 cm/y (37 in/y) of precipitation, most of which comes in the form of rain during the spring. I Qàdæ Gûchya covers an area of nearly 10 km2 (4 mi2), and an average elevation of 5904 m (19370 ft) above sea level.
Overview
I Qàdæ Gûchya was founded durring the early 10th century, by Acharnith. The establishment of I Qàdæ Gûchya was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding I Qàdæ Gûchya's construction back out of the project. Acharnith pushed on reguardles, and I Qàdæ Gûchya was finished, but starts off as a terible place to live.
I Qàdæ Gûchya was built using the conventions of Rattu durring the early 10th century. Naturaly, all settlmentss have their own look to them, and I Qàdæ Gûchya is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
I Qàdæ Gûchya is buildings have been located at convienant points along the rivers I Qàdæ Gûchya was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the spacious cobblestone streets flow where they are able to be made rather than folowing the most convienant paths. The city sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. The city's timber-based walls are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.
Even the most brief look arround I Qàdæ Gûchya has a good chance of putting a church or shrine into the center of your view. The city is most certainly a god fearing community. It’s also definitely a god loving community. THe streetcornors are occupied by preachers, with the occasional intersection playing host to an actually friendly debate relating to the merits of various gods. Even the less popular as well as the less politically loved gods seem to have a space in I Qàdæ Gûchya, there’s even shrines to gods known to the region only through hearsay.
Civic Infrastructure
I Qàdæ Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
I Qàdæ Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within I Qàdæ Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for I Qàdæ Gûchya's parks.
I Qàdæ Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within I Qàdæ Gûchya.
I Qàdæ Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
I Qàdæ Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
I Qàdæ Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
I Qàdæ Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
I Qàdæ Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain I Qàdæ Gûchya's public wards, blessings, and other arcane systems.
I Qàdæ Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for I Qàdæ Gûchya's natural decorations nor waterways.
I Qàdæ Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
I Qàdæ Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
I Qàdæ Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Life is hard in I Qàdæ Gûchya. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of I Qàdæ Gûchya a notably resourceful and hearty people.
I Qàdæ Gûchya's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.
In I Qàdæ Gûchya birds speak prophesy.
The Witchcrow near I Qàdæ Gûchya are known to be almost tame, such that they can be put to domestic use.
I Qàdæ Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sacrificing an animal to channel Transmutation energies of tier 2 via moments of science.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 4
Farmers: 6
Farm Laborer: 13
Hunters: 8
Milk Maids: 6
Ranchers: 3
Ranch Hands: 6
Shepherds: 5
Farmland: 9608 m2
Cattle and Similar Creatures: 600
Poultry: 7206
Swine: 480
Sheep: 24
Goats: 4
Horses, Mounts, and Beasts of Burden: 240
Craftsmen
Arms and Toolmakers: 4
Blacksmiths: 5
Bookbinders: 3
Buckle-makers: 3
Cabinetmakers: 5
Candlemakers: 8
Carpenters: 8
Clothmakers: 7
Coach and Harness Makers: 2
Coopers: 6
Copper, Brass, Tin, Zinc, and Lead Workers: 3
Copyists: 2
Cutlers: 2
Fabricworkers: 5
Farrier: 15
Furriers: 1
Glassworkers: 8
Gunsmiths: 5
Harness-Makers: 2
Hatters: 4
Hosiery Workers: 1
Jewelers: 2
Leatherwrights: 5
Locksmiths: 2
Matchstick makers: 3
Musical Instrument Makers: 3
Painters, Structures and Fixtures: 3
Paper Workers: 3
Plasterers: 3
Pursemakers: 4
Roofers: 2
Ropemakers: 2
Rugmakers: 2
Saddlers: 4
Scabbardmakers: 4
Scalemakers: 2
Scientific, Surgical, and Optical Instrument Makers: 1
Sculptors, Structures and Fixtures: 2
Shoemakers: 2
Soap and Tallow Workers: 7
Tailors: 16
Tanners: 3
Upholsterers: 3
Watchmakers: 3
Weavers: 6
Whitesmiths: 1
Merchants
Adventuring Goods Retellers: 1
Arcana Sellers: 1
Beer-Sellers: 3
Booksellers: 3
Butchers: 5
Chandlers: 5
Chicken Butchers: 7
Entrepreneurs: 2
Fine Clothiers: 6
Fishmongers: 6
Florists: 1
Potion Sellers: 3
Resellers: 10
Spice Merchants: 3
Wine-sellers: 4
Wheelwright: 3
Woodsellers: 2
Service workers
Bakers: 16
Barbers: 12
Coachmen: 3
Cooks: 9
Doctors: 5
Gamekeepers: 3
Grooms: 2
Hairdressers: 10
Healers: 7
Housekeepers: 7
Housemaids: 11
House Stewards: 6
Inns: 2
Laundry maids: 4
Maidservants: 7
Nursery Maids: 4
Pastrycooks: 8
Restaurateur: 10
Tavern Keepers: 9
Specialized Laborer
Ashworkers: 3
Bleachers: 2
Chemical Workers: 1
Coal Heavers: 5
In-Town Couriers: 5
Long Haul Couriers: 6
Dockyard Workers: 4
Gas Workers: 1
Hay Merchants: 2
Leech Collectors: 6
Millers: 5
Miners: 5
Oilmen and Polishers: 3
Postmen: 5
Pure Finder: 3
Skinners: 7
Sugar Refiners: 1
Tosher: 3
Warehousemen: 7
Watercarriers: 5
Watermen, Bargemen, etc.: 7
Skilled Laborers
Accountants: 3
Alchemist: 3
Clerk: 5
Dentists: 2
Educators: 7
Engineers: 3
Gardeners: 2
Mages: 1
Plumbers: 2
Pharmacist: 2
Professors: 1
Scientists: 1
Wizards: 1
Civil Servants
Adventurers: 2
Bankers: 3
Civil Clerks: 5
Civic Iudex: 2
Consultants: 1
Exorcist: 5
Fixers: 2
Kami Clerk: 4
Landlords: 4
Lawyers: 2
Legend Keepers: 3
Militia Officers: 30
Monks, Monastic: 7
Monks, Civic: 7
Historian, Oral: 5
Historian, Textual: 2
Policemen, Sheriffs, etc.: 5
Priests: 9
Rangers: 3
Rat Catchers: 3
Scholars: 4
Spiritualist: 4
Slayers: 1
Storytellers: 9
Military Officers: 8
Cottage Industries
Brewers: 7
Comfort Services: 8
Enchanters: 2
Herbalists: 2
Jaminators: 8
Needleworkers: 8
Potters: 4
Preserve Makers: 6
Quilters: 3
Seamsters: 15
Spinners: 7
Tinker: 2
Weaver: 6
Artists
Actors: 2
Bards: 3
Costumers: 1
Dancers: 2
Drafters: 1
Engravers: 2
Fine Furniture Carpenters: 1
Glaziers: 2
Inlayers: 2
Musicians: 7
Painters, Art: 1
Playwrights: 2
Sculptors, Art: 2
Wood Carvers: 8
Writers: 8
Produce Industries
Butter Churners: 8
Canners: 7
Cheesmakers: 8
Ice Merchants: 1
Millers: 5
Picklers: 4
Smokers: 3
Stockmakers: 2
Tobacconists: 4
Tallowmakers: 5
852 of I Qàdæ Gûchya's population work within a Foundational Occupation.
47 work in Agriculture
187 work as Craftsmen
65 work as Merchants
135 work as Service Workers
86 work as General Laborers
33 work as Skilled Laborers
130 work as Civil Servants
78 work in Cottage Industries
44 work as Artists
47 work in Produce Industries
1454 of I Qàdæ Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 96 (4%) are noncontributers.
Points of Interest
I Qàdæ Gûchya is known for its unusual rock formations.
POI
History
In time immemorial, reportedly some time during the late 2nd century a local hero by the name of spared the town from an attack. I Qàdæ Gûchya created a local delicacy in 's honor which is served at festivals.